Listen
Archive
2013
January
February
March
April
May
June
2012
January
February
March
April
May
June
July
August
September
October
November
December
2011
January
February
March
April
May
June
July
August
September
October
November
December
2010
January
February
March
April
May
June
July
August
September
October
November
December
2009
January
February
March
April
May
June
July
August
September
October
November
December
2008
January
February
March
April
May
June
July
August
September
October
November
December
2007
June
July
August
September
October
November
December
Subscribe
Sep. 12, 2008
Spore and Evolution
|
|
|
Tweet |
| Computer gamers around the world have been eagerly exploring the new game Spore, recently released by the team that created other hits including The Sims. In the new game, players watch life develop and evolve -- from single-celled organisms to starfaring civilizations. In this segment, we'll talk about Spore and its model of the evolutionary process. How close is the game to the way evolution really works -- and what were its designers' goals in creating Spore? We'll be talking with Will Wright, the game's creator, and an evolutionary biologist who has played the game. |
Produced by Christopher Intagliata, Associate Senior Producer
Guests
-
Richard Prum
Professor and Chairman
Department of Ecology and Evolutionary Biology
Yale University
New Haven, Connecticut -
Will Wright
Chief Designer at MAXIS
Creator of the SIMS, SimCity, new game Spore
Emeryville, California



Discussion